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Author Topic: [Closed][Bug-fixing] ACS Detection  (Read 26453 times)

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Devil's Hand

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[Closed][Bug-fixing] ACS Detection
« on: May 26, 2011, 04:00:10 PM »

Dear OA users,

In order to accelerate OA corrections for OGame 2.1.3 the following file is needed
OA/temp/SERVER_LOGIN_fleetsMovements.html
taken at the moment of ACS attack on your account (to make sure OA has tried to detect the ACS attack click on "Update All planets" button).

the file should be sent at : ogameautomizer (at) gmail [dot] com
The first owner of the file which will make it possible for me to correct ACS detection will be remunerated by activation of 2 OA accounts for the period of 1 year each.

Best regards,
DH
« Last Edit: May 26, 2011, 09:06:32 PM by Devil's Hand »
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Devil's Hand

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Re: [Bug-fixing] ACS Detection
« Reply #1 on: May 26, 2011, 04:18:26 PM »

I'm lucky, someone has sent an ACS attack on one of my acc ;)
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Memnoch

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Re: [Bug-fixing] ACS Detection
« Reply #2 on: May 26, 2011, 04:22:51 PM »

Nice, lets hope you get to the bottom of the errors soon  :)
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Devil's Hand

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Re: [Bug-fixing] ACS Detection
« Reply #3 on: May 26, 2011, 04:43:49 PM »

ACS fixed, have not been able to test if the fleet composition is detected or not (espionage tech not enough developed), but at least it will FS.
Preparing public update...

Regards,
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