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Author Topic: lack of cargo capacity  (Read 715 times)

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Rasputin

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lack of cargo capacity
« on: December 25, 2009, 08:41:48 PM »

Hi everybody
Excuse my english.
Thaks for this very smart and useful tool
My strategy is build mainly deuterium and crystal mines, because metal is everywhere around my planets  :). I was trying bot, but bot sends ships with insufficient cargo capacity for harvest all possible metal. Is there some button or option or what to force bot harvest all resources ?
I was found few weeks ago this really good formula for calculate  ones :
Maybe it helps you (an me, of couse :) ).

And one more comment: Many of texts are not fully visible. Can you add a tooltipover this texts for full visibiity?

Thanks. SUP

 
 
« Last Edit: December 29, 2009, 04:59:44 AM by Devil's Hand »
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Devil's Hand

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Re: lack of cargo capacity
« Reply #1 on: December 25, 2009, 11:26:18 PM »

Indeed, the "plunder algorithm" is not been yet implemented in OA
http://board.ogame.org/index.php?page=Thread&threadID=576831#combat

Can you provide the source of the formula you are suggesting in your post, thanks

Best regards,
DH
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Rasputin

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Re: lack of cargo capacity
« Reply #2 on: December 26, 2009, 01:28:24 AM »

Hi, here is another battle simulator :
http://setaron.ru/ogame/sim/index.cgi

On "download" link you get package with sources and requested image.
But I think this formula was originally posted on ogame.org forum, where many players was discuted about.

I has not link of this forum. I was found it about year ago..

yeah .. it takes some time, but here is link for this thread:
http://board.ogame.org/index.php?page=Thread&postID=1990386&highlight=formula#post1990386

Best regards,
SUP
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Devil's Hand

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Re: lack of cargo capacity
« Reply #3 on: December 26, 2009, 03:12:28 AM »

ok, implemented, will be available in .70
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Rasputin

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Re: lack of cargo capacity
« Reply #4 on: December 26, 2009, 06:26:54 PM »

Thanx.
SUP77
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