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Author Topic: 0.84 it will be supported?  (Read 1236 times)

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framatos

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0.84 it will be supported?
« on: October 02, 2009, 04:31:35 PM »

I want to know if this forum is only to 0.85 or we can wait for news about 0.84
I play on 2 Uni's with .84 and i think it's important keep updating it.. and if it's possible make new features like you did on new version ;)

tks and keep the good your ;)
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Devil's Hand

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Re: 0.84 it will be supported?
« Reply #1 on: October 02, 2009, 04:58:41 PM »

After the final release for 0.85, I'll try to port OA 0.85 on 0.84, but do not expect any updates for 0.84 until the end on this month.
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framatos

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Re: 0.84 it will be supported?
« Reply #2 on: October 25, 2009, 02:47:24 AM »

I don't want to insiste, but now we are ate the end of the month and I want to know if you have any prespective to make an update in Ogame 0.84

fleet constrution and a easy feature (i think) bot for the active player, for exemple.. atack all that have a rank less then 100 was i explicit ? the default bot atacks inactive and it might atack all players less then X rank.

tks and keep the very good work
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Devil's Hand

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Re: 0.84 it will be supported?
« Reply #3 on: October 25, 2009, 03:39:46 AM »

I think it could be possible, but some important work have to be done in order to support 0.84 :
- Externalize Construction Simulator (currently supports only new redesign, but can be easily changed)
- Externalize Simulator to reduce the size (can be done quit easily)
- Important : Externalize parsing package (very tricky, as methods are not the same and currently located in several different packages)
- Job scheduler have to be externalized also, and requests suffixes have to be exported in constants from files (not very difficult)
- Parsing string are not the same => externalize languages files, section buildings/techs/ships/defs (not really difficult but could take some time)

It's the only way to do it well, means handle next changes in parsing, make easily OA improvements etc.

This changes are important and could take some time, I need a stable OA version to start it
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framatos

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Re: 0.84 it will be supported?
« Reply #4 on: November 10, 2009, 12:07:13 AM »

I think it could be possible, but some important work have to be done in order to support 0.84 :
- Externalize Construction Simulator (currently supports only new redesign, but can be easily changed)
- Externalize Simulator to reduce the size (can be done quit easily)
- Important : Externalize parsing package (very tricky, as methods are not the same and currently located in several different packages)
- Job scheduler have to be externalized also, and requests suffixes have to be exported in constants from files (not very difficult)
- Parsing string are not the same => externalize languages files, section buildings/techs/ships/defs (not really difficult but could take some time)

It's the only way to do it well, means handle next changes in parsing, make easily OA improvements etc.

This changes are important and could take some time, I need a stable OA version to start it

hi, do you have an idea how long it takes ? ;)
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Devil's Hand

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Re: 0.84 it will be supported?
« Reply #5 on: November 10, 2009, 01:01:58 AM »

I think it could be possible, but some important work have to be done in order to support 0.84 :
- Externalize Construction Simulator (currently supports only new redesign, but can be easily changed)
- Externalize Simulator to reduce the size (can be done quit easily)
- Important : Externalize parsing package (very tricky, as methods are not the same and currently located in several different packages)
- Job scheduler have to be externalized also, and requests suffixes have to be exported in constants from files (not very difficult)
- Parsing string are not the same => externalize languages files, section buildings/techs/ships/defs (not really difficult but could take some time)

It's the only way to do it well, means handle next changes in parsing, make easily OA improvements etc.

This changes are important and could take some time, I need a stable OA version to start it

hi, do you have an idea how long it takes ? ;)

Eternity.

.33 for OGame 0.84 has been published :
For those who have a problem to update OA to .33
0. Close OA
1. Delete OA/temp folder
2. Start OA
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framatos

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Re: 0.84 it will be supported?
« Reply #6 on: November 10, 2009, 02:41:19 PM »

very good, transports appears to be fine ;) is it possible do make a menu to define where to fleet? like planet A fleet's to Planet B or Moon C ..
and a fleet constrution will be GREAT!! :P

tks for the good work you're doing ;)
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