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Author Topic: expedition feauture  (Read 521 times)

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dracoblue

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expedition feauture
« on: October 08, 2009, 07:50:36 PM »

simple; player set up the desired amount of ships and hours to do the mission and the bot repeats it
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Devil's Hand

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Re: expedition feauture
« Reply #1 on: October 08, 2009, 07:56:42 PM »

already in OA :
OA -> Fleet sender Tab :
Define at left needed ships, at right define the mission and the speed
Bottom Right define Execution time and set to permanent task
Finishing by clicking on Add button.
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dracoblue

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Re: expedition feauture
« Reply #2 on: October 08, 2009, 08:08:10 PM »

well then can you add the feauture that detects expedition results ? like there are certain msgs that tells you whether it is safe to keep going on an expedition or to move on to other place

\p.s


1. not been explored yet. - good to go
2. it seems no humans have been to this part of the universe before - NOT good to go; need to move on to other place for the mission
3. multiple fleets have been spotted in this area - NOT good to go; you might lose all your fleet
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Devil's Hand

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Re: expedition feauture
« Reply #3 on: October 08, 2009, 08:34:54 PM »

"detects expedition results" means add parsing and means support this in all next OA.
I'm trying to avoid additional parsing and would work as possible as it can be on already parsed information.
With debris fields detection in latest OA I can add in Fleet save options the minimal preferred FS time, or single button to FS fleet for preferred time...
With information about Players rank, OA will able to predict 'falling' players (next inactive) and start to attack them before they would become inactive...
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