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Author Topic: How does deactivate fleet act. behaves on OA ?  (Read 280 times)

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Goffman

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How does deactivate fleet act. behaves on OA ?
« on: July 27, 2010, 01:01:52 AM »

Hi there!

i hope you can help me..

What happens when i deactivate the three options in the advanced menĂ¼?

x deactivate building act.
x deactivate ressource act.
x deactivate fleet act.

when i deactivate all three, and then also put in only one specified planet in the Timings/Update menĂ¼ on the right (regular planet-act.), how will oa work then? i also deactivate all auto transport and fleet buildings or auto-movements (like expos etc.).

I want OA to stay on one planet only and actualise ONLY on the ONE planet every 20-40minutes... How to make that possible??

someone has any ideas about that functions? would be very helpful for building traps or something.........

i kepp on trying :). will report !!!

please answer if you have tested this !
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Goffman

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Re: How does deactivate fleet act. behaves on OA ?
« Reply #1 on: July 27, 2010, 02:06:17 PM »

i started testing last night.

it nearly stays on one planet all the time. fleet updating only happens every 20-40 minutes........ But sometimes it actualices fleet on other planets, dont know why......... want it to stop :D

HELP :D
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Raven

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Re: How does deactivate fleet act. behaves on OA ?
« Reply #2 on: August 25, 2010, 12:30:50 AM »

I tested this for a few days, at least for me I showed no activity on any planets except for the one specified, I even got attacked and managed to ninja someone ;)

Don't know what would make it actualize on other planets except the features you disabled...

I had no lists generated or any autotransports even setup so mine disabled very little except planet update.  That may be why but I don't know
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