OGame Automizer Development Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Make a Donation for OGame Automizer Development by PayPal, Visa or MasterCard



Pages: 1 2 3 [4]

Author Topic: Test : Messages are stored locally  (Read 2916 times)

0 Members and 2 Guests are viewing this topic.

Wielki Roman

  • Newbie
  • *
  • Offline Offline
  • Posts: 19
    • View Profile
Re: Test : Messages are stored locally
« Reply #45 on: October 12, 2010, 06:29:12 PM »

autofarming doesnt work
Logged

Devil's Hand

  • Administrator
  • Hero Member
  • *****
  • Offline Offline
  • Posts: 1,427
    • View Profile
Re: Test : Messages are stored locally
« Reply #46 on: October 12, 2010, 08:51:56 PM »

Quote
autofarming doesnt work
=> produce a Bug report, with many details, without details do not expect any help.
Logged

Memnoch

  • Full Member
  • ***
  • Offline Offline
  • Posts: 228
    • View Profile
Re: Test : Messages are stored locally
« Reply #47 on: October 13, 2010, 12:42:27 AM »

DH, I've got a question about the inactive bot. I could have sworn it used to calculate resources over time from the resource mine info it got from spy reports. The last few days I've just seen static #'s for resources listed by the bot.

Am I going crazy or did something change?
Logged

Devil's Hand

  • Administrator
  • Hero Member
  • *****
  • Offline Offline
  • Posts: 1,427
    • View Profile
Re: Test : Messages are stored locally
« Reply #48 on: October 15, 2010, 06:34:10 PM »

Quote
The last few days I've just seen static #'s for resources listed by the bot.
No, have not changed anything in the way it calculates resources, but the values are updates very slowly, like one target in 10 mins.
Logged

Memnoch

  • Full Member
  • ***
  • Offline Offline
  • Posts: 228
    • View Profile
Re: Test : Messages are stored locally
« Reply #49 on: October 15, 2010, 06:41:38 PM »

Quote
The last few days I've just seen static #'s for resources listed by the bot.
No, have not changed anything in the way it calculates resources, but the values are updates very slowly, like one target in 10 mins.

Oh, okay. It must be just because I'm playing on a less developed universe, and the mines inactives have aren't built up much.
Logged

asdasd

  • Full Member
  • ***
  • Offline Offline
  • Posts: 118
    • View Profile
Re: Test : Messages are stored locally
« Reply #50 on: October 20, 2010, 12:46:56 AM »

1) first bug: oa freeze and loop the page in a default browser and i must restart oa else oa loop in "aggiornamento  pianeti"

2) second bug: in the image... the user and password are correct
Logged

Hummin

  • Full Member
  • ***
  • Offline Offline
  • Posts: 101
    • View Profile
Re: Bug Report [little OT]
« Reply #51 on: October 20, 2010, 11:06:23 PM »

2) second bug: in the image... the user and password are correct

I think the problem depends from a third-party module used for SMS AND also from Google. In the last two or three days I've noticed the same problem ( also email sending was showing the same way ) but since midnight the last day everything works again, in OA at least.
It sends correctly events to Google Calendar and after a minute or so an SMS is sent from google, but no SMS is sent if spyied.
P.S. May I suggest to include this report in a new topic under BUG REPORT section? This thread might be considered closed by now, since whe are no more on test mode for messages storing function ;)
« Last Edit: October 20, 2010, 11:08:47 PM by Hummin »
Logged
Search Button did not bite, neither will affect your health in anyway :)
Pages: 1 2 3 [4]
 

Page created in 0.061 seconds with 15 queries.