Dear OA users,
After some pauses in the development, here a beta version of what the next public update will at least include.
I've added many 'little' options which have to be tested in long run mode :
Link :
http://ogameautomizer.com/BetaVersion/OGameAutomizer.jarAutomated Galaxy Scans/Spy Reports SharingBy default any user will be in the 'default' sharing group and will receive updates from the 'default' group. For the default group the player/planet activity is hidden in order to avoid the possibility for GA/GO retrieve who has scanned the galaxy at the precise minute.
By setting the group to empty, the sharing from you will be disabled (no sending, no reception).
By setting the group to something different to 'default' would mean a private sharing between users of that group (it's mainly for allies).
It's a real-time sharing, there is no buffering on the Server, so if OA is closed you would not receive any shared data during that period.
A gateways on the server could be added, so in future releases shared galaxy scans could be sent to Galaxy Tools, Open Galaxy etc.
Database performance optionSome uses have reported the database corruption, so now the default option on the database is Data durability, but you can change it in global options
Fleet SaverAdded the Fleet Saver speed selector, and OA would not FS on any espionage mission arriving within 2 minutes.
Pay attention the behavior have to be tested.Fleet Sender : Search for the Best Combination for your attack fleetI guess it would be useful for active players
Fleet Sender : option 'Ignore Available Fleet Slots'Set a High priority to scheduled fleets
Hunter : option 'Do not attack'Several times asked option, now added, but have I tested it ? ...
fix main window freezesAn annoying bug finally has been fixed, mainly seen on Hunter Tab [Enemy Selector]
Known issues :
Farming Bot : the Fast Attack button selects recently scanned enemies as they have been already scanned (but not by you). It's liked to Galaxy Scans/Spy Reports Sharing, I don't know if I have to consider it as a bug or as a feature...
Automated Sharing : a bug in third party module will prevent from reception after a network reset, OA have to be restarted in order to receive again shared data.
All changes :
added the speed selector to Fleet Saver
added automated Galaxy Scans/Spy Reports Sharing
added Database performance option
added search for the Best Combination for your attack fleet
fix main window freezes
Database lib updated
SWT lib updated
Internal Browser lib updated
added Fleet Sender option 'Ignore Available Fleet Slots'
added Hunter option 'Do not attack'
added option 'Reset all status'
languages have been updated
As usual your comments and suggestions are welcome, do not hesitate !Best regards and MARRY CHRISTMAS,
DH