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Author Topic: New OA and battle simulator/attacking  (Read 4693 times)

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coket

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New OA and battle simulator/attacking
« on: November 06, 2009, 12:23:40 PM »


Sorry for my english :s


I will get the new OA, but I would like to know first if something changes in farming...

Actually with my old one, I have 2 problems :

- the first one is very light; but I think it could easily be corrected.
When OA sends fleet to attack an active/inactive player with defense, it sends Large Cargos with some heavy float without considering that heavy float itself is able to carry all the resources...

After the fight, I have the resources, but I've lost unnecessarily some cargos.


- Second one is more detrimental for me. I'll try to explain why with an example :

* OA find a little bunker at X systems with 2M resources
* simulates and sends 15000 LF, 3000 CR, 2500 BT, 1500 DS, 750 BO, 1500 BC ans some large Cargos.

Result :

1/ I loose a lot of light ships whereas I could have no loss with only BO and DS
2/ I loose more than the profit...
3/ I loose X Millions of deuterium  :-\

The only possibility I found is to use the bot only from moons without float (except Cargos and probes)


I hope my post is clear   :-\


Thanks for your lights ;)
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Devil's Hand

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Re: New OA and battle simulator/attacking
« Reply #1 on: November 06, 2009, 06:44:34 PM »

Quote
When OA sends fleet to attack an active/inactive player with defense, it sends Large Cargos with some heavy float without considering that heavy float itself is able to carry all the resources...
Can be easily corrected, noted.

For the second one, can you send me the espionage report from OGame (important, maybe it's a translation problem, because you are on no English OGame) and battle report (can be very-very useful)
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coket

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Re: New OA and battle simulator/attacking
« Reply #2 on: November 06, 2009, 11:17:28 PM »


Ok Devil, I'll send the next similar case ;)


Thanks for the reply and your great job!
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Devil's Hand

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Re: New OA and battle simulator/attacking
« Reply #3 on: November 06, 2009, 11:36:18 PM »

anyway, I suggest you check the translation : OA -> Translation Tab
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nicturner

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Re: New OA and battle simulator/attacking
« Reply #4 on: November 08, 2009, 10:02:44 AM »

Same case with "old" Bot version :
I set up the attack on minimum of 1 million ressources.
The attack was launched with 57 rips and 86 cargo's
The 86 cargos where totally useless, and more bring the benefit to zero.
Fortunalty, I was behind and stop the attacks.

baseline : hevil, did you change some rules in attack in new bot // the old version ?
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Devil's Hand

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Re: New OA and battle simulator/attacking
« Reply #5 on: November 08, 2009, 08:22:57 PM »

Quote
The 86 cargos where totally useless, and more bring the benefit to zero.
Corrected in both OA for 0.84/0.85, test and report if you still observe this behavior.
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coket

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Re: New OA and battle simulator/attacking
« Reply #6 on: January 04, 2010, 05:35:23 PM »

I had today  a similar case. Everything looks good in translation tab.

Thanks ;)
« Last Edit: March 22, 2010, 07:03:11 PM by Devil's Hand »
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